Art and technology

At the end of the 20th century, hacking was bleeding edge. When the ideas, practices and pranks of this experimental niche of technophiles attracted the attention of a handful of activists in Italy, they understood that information and communication were what would give shape and voice to social, political, and cultural processes in the near future. +KAOS is a cut and paste of interviews, like a documentary film transposed on paper. It describes the peculiar relationship between hacktivism and activism, in Italy and beyond, highlighting the importance of maintaining digital infrastructures. While this may not sound as glamorous as sneaking into ...

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PublisherPrinted Matter2008
Thesis: The field of sound is the site and the means of the Militant Sound Investigation. Regardless whether analogue or digital, the record gives object form to an undifferentiated field of sound. Through both magnetic particles and binary code, experience enters into the record and becomes available to be repeated and analyzed. What initially sounded like undifferentiated registers acquires through repetition and analysis a different texture of audibility. It is as if need, demand, desire have been rendered concrete. Militant Sound Investigation, simply put, derives from a practice of listening that intervenes upon the presumed fidelity of the audio recording. ...

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PublisherPrinted Matter2011
The time clock is a device for the material worker. It ticks away, minute by minute, hour by hour over the course of each and every day. In the olden days the work completed was equal to the material proof at the end of eight hours. Today, the immaterial worker does not have the same symbiotic relationship with the time clock. The time clock for the immaterial worker is irrelevant because they work continually. And they work on what is most expected of them: the constant flow of ideas. Their time is not measured in concrete things. It is measured ...

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PublisherAsia Art Archive2017
Hong Kong–based artist Samson Young moved through various locations in and around AAA by way of a roving sound station— doubling as a bookmobile and deejay booth—to generate a series of public broadcasts. His project AAAFM99.3 invoked classic radio programmes with news announcements, interview segments, and commercials incorporating ambient noise sourced from AAA’s audio collection.

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PublisherPan2014
New York based conceptual artist James Hoff returns to PAN with ‘Blaster’, a document of his explorations of computer viruses as agents within the composition process. Specifically, Hoff used the Blaster virus to infect 808 beats and then utilized the mutated results as building blocks for seven new compositions. Hoff’s interest in computer viruses lies in their ability to self distribute through (and ultimately disrupt) networks of communication and Hoff’s agency as an artist centers on placing these parasitic forms into pre-existing genres, such as dance music. BLASTER is a timely exploration of the infectious qualities of sound, and how it ...

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How to conceptualize online sociability in the 21st century? To answer this question, Communities at a Crossroads looks back at the mid-2000s. With the burst of the creative-entrepreneur alliance, the territorialisation of the internet and the commercialization of interpersonal ties, that period constituted a turning point for digital communitarian cultures. Many of the techno-libertarian culture’s utopias underpinning the ideas for online sociability faced systematic counter evidence. This change in paradigm has still consequences today. Avoiding both empty invocations of community and swift conclusions of doom, Annalisa Pelizza investigates the theories of actions that have underpinned the development of techno-social digital assemblages ...

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continent. exists as a platform for thinking through media. text, image, video, sound and new forms of publishing online are presented as reflections on and challenges to contemporary conditions in politics, media studies, art, film and philosophical thought. continent. will appear in low frequency throughout the year. In previous years this has followed a roughly quarterly schedule.

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Publishercontinent.2018
What is without a doubt, however, is that this “Letter from the Editors” is the place to express wholehearted gratitude to the artists and writers who worked on making the Palais des Beaux Arts Wien a real thing over the past four years, and just as much, to those whose contributions expanded the scope of this volume – each part of a magic circle beneath the institutional surface, an experiment in institutional forms and collaborative practices located at an unmarked street corner in Wien...

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PublisherAm Nuden Da2017
Resonator with assumed responsibility of Tyler Coburn & Byron Peters Da is published by Am Nuden Da. It takes its name after the magazine Da founded by Isidore Isou and Serge Moscovici in 1944.

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PublisherDAOWO2018
Key learnings, summaries of presentations, quotes, photographs, visualisations, stories and links to videos, audio recordings from first two DAOWO events. DAOWO is “a blockchain laboratory and debate series for reinventing the arts.” The DAOWO lab series invites artists, engineers, thinkers and practitioners to reflect on how blockchains might be used to enable a critical, sustainable and empowered culture. To transcend the emerging hazards and limitations of pure market speculation within crypto-economics. Intended as an iterative temporary laboratory for the eventual creation of a living laboratory and generative space for new knowledge production we take the following conditions as our starting position.

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The DATA browser book series explores new thinking and practice at the intersection of contemporary art, digital culture and politics. The series takes theory or criticism not as a fixed set of tools or practices, but rather as an evolving chain of ideas that recognise the conditions of their own making. The term “browser” is useful in pointing to the framing device through which data is delivered over information networks and processed by algorithms. Whereas a conventional understanding of browsing suggests surface readings and cursory engagement with the material, the series celebrates the potential of browsing for dynamic rearrangement and ...

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PublisherBook Two2013
Drones – unmanned aerial vehicles – are becoming ubiquitous, yet remain almost invisible. This is a guide to drawing them.

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PublisherDroste Effect2018
Robotics and soft AI are bringing everyday changes both to the work field and to our free time. How does this condition reflect itself on the artistic practice? Can we humans liberate ourselves from our anthropocentric viewpoint and accept the intellective superiority of machines? Will we be able to overcome our fear of automation? In the utopian view of a fully automated production, not only work ethics should be re-thought, but also our certainties about aesthetics.

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PublisherMeson Press2017
The way we conceive the human today is particularly affected by the shifts in media technology during the 20th century. Affect emerges as the new liminal concept that renders the body compatible in novel ways with the technology and politics of media. By ways of a relational reorganization the organic end technological life is condensed in a new, intense way to an ecology of affects.

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PublisherMeson Press2018
Contemporary power manifests in the algorithmic. And yet this power seems incomprehensible: understood as code, it becomes apolitical; understood as a totality, it becomes overwhelming. This book takes an alternate approach, using it to unravel the operations of Uber and Palantir, Airbnb and Amazon Alexa. Moving off the whiteboard and into the world, the algorithmic must negotiate with frictions—the ‘merely’ technical routines of distributing data and running tasks coming together into broader social forces that shape subjectivities, steer bodies, and calibrate relationships. Driven by the imperatives of capital, the algorithmic exhausts subjects and spaces, a double move seeking to both ...

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Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations.

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PublisherGlass Bead2017
The first issue of the journal was dedicated to repositioning art in the landscape of reason. This issue is focused on the fabric of reason itself, and to the ways in which it is currently altered by the emergence of artificial intelligence. While the capacities of thought are being externalized in machines that increasingly mirror human intelligence, the question of the technical artifactuality of mind and its political ramifications becomes particularly pressing. For us, far from being limited to the computational instantiation of intelligence, understanding the politics of these developments in artificialintelligence requires acknowledging that mind has always been artifactual. Site 1: Logic Gate, the Politics ...

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Gnosis (from the Latin gnosos meaning “knowledge” and nosos meaning “disease”) is an intriguing meditation on the subjectivity of perception. Composed by artist Sreshta Rit Premnath, it consists of eight collaged silhouettes accompanied by two found texts: a 19th century clinical description of the neurological condition anosognosia and a list of CIA counterintelligence categories used in the interrogation of suspects.

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PublisherMeson Press2017
Computer simulations are omnipresent media in today’s knowledge production. For scientific endeavors such as the detection of gravitational waves and the exploration of subatomic worlds, simulations are essential; however, the epistemic status of computer simulations is rather controversial as they are neither just theory nor just experiment. Therefore, computer simulations have challenged well-established insights and common scientific practices as well as our very understanding of knowledge. This volume contributes to the ongoing discussion on the epistemic position of computer simulations in a variety of physical disciplines, such as quantum optics, quantum mechanics, and computational physics. Originating from an interdisciplinary event, it ...

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Recently, there has been a revived interest in the medium of radio, which can be attributed to the extended range of network-based services. Most important in this context is the world-wide availability of high-quality streaming, the abolishing of monopolies, or at least the unproblematic and easy access to technologies and infrastructures as well as concessions and licences. After all its years of existence, and despite momentous technological chances, radio still displays its characteristic directness, a characteristic already pointed out by Rudolf Arnheim and Bertolt Brecht and later by Marshall McLuhan. Currently, there is an abundance of art radio projects, practically all ...

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PublisherPrinted Matter2008
Every decade seems to have a weapon around which mythic narratives are constructed about the state of the world, the legitimacy and illegitimacy of violence, and people’s relationship to security. Sometimes these weapons have a referent, and other times they exist only as an idea planted in the mind of the population. Usually their material function is not important. What is significant is the capacity of the idea to represent as self-evident vast amounts of dominant, conservative ideology.

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PublisherNew Models2018
Artist ED FORNIELES discusses diving headfirst into the toxic, hierarchal fantasy of masculinity, and the present difficulties of finding an alternative. His recent work “The Cell,” which is featured in the 6th Athens Biennale, documents a LARP Fornieles staged earlier this year around the narrative of an all-male, alt-right gamer group. (With Busta, Keller, and @LILINTERNET) This podcast is part of New Models’ series for the “ANTI-” Athens Biennale 6.

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PublisherNew Models2019
When Spotify was founded in 2006, it aimed to solve the problem of online music distribution, remunerating artists for plays. 13 years on, it is a massive data node that is having a profound effect on how artists and audiences connect. In this cast, New Models speaks with music journalist Liz Pelly, who has written extensively on Spotify, particularly its impact on independent music. She talks to us, here, about Spotify’s structure, how it nudges artists to optimize their acts through metrics, and what it understands “music” (let alone “independent”) culture to be. Liz also gives an update on community ...

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In On Editorialization: Structuring Space and Authority in the Digital Age Marcello Vitali-Rosati examines how authority changes in the digital era. Authority seems to have vanished in the age of the web, since the spatial relationships that authority depends on are thought to have levelled out: there are no limits or boundaries, no hierarchies or organized structures anymore. Vitali-Rosati claims the opposite to be the case: digital space is well-structured and material and has specific forms of authority. Editorialization is one key process that organizes this space and thus brings into being digital authority. Investigating this process of editorialization, Vitali-Rosati reveals how ...

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PublisherPrinted Matter2011
Paper Tiger Television is a video collective. We look at the communications industry via the media in all its forms. The power of mass culture rests on the trust of the public. This legitimacy is a paper tiger. Investigation into the corporate structures of the media and critical analysis of their content is one way to demystify the information industry. Developing a critical consciousness about the information industry is a necessary first step towards democratic control of information resources.

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