Index of Titles Filed Under 'Archives'

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PublisherSculptureCenter2019
Banu Cennetoğlu’s moving-image work 1 January 1970–21 March 2018 H O W B E I T Guilty feet have got no rhythm Ke iboynuzu AS IS MurMur I measure every grief I meet Taq u Raq A piercing Comfort it affords Stitch Made in Fall Yes. But. We had a golden heart. One day soon I’m gonna tell the moon about the crying game presents the totality of the artist’s visual archive from June 10, 2006, to March 21, 2018. The time span of the project is bookended by, at one end, Cennetoğlu’s engagement with The List (see pages 6–10 ...
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PublisherBlack Archives2020
What drives someone to build an archive? What feeds their impulse to collect? Who will find value in this preserved history? In Black Archives’ first issue, we explore these foundational questions through the I. Henry Phillips collection, Marion Stokes’s story, and personal family reflections from the Black Archives community. We map the points where the personal intersects with the political and uncover how living with a sense of history helps to create legacy. Both a blueprint and a mirror, this issue challenges us to consider how we will tell and preserve our own stories. This item is publicly available as part of the ...
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In this publication, Greg Lynn and Wolf Prix discuss Coop Himmelb(l)au’s BMW Welt, a corporate-event and car-delivery centre whose iconic form was realized with sophisticated structural analysis and visualization software. The project is located on the BMW campus in Munich, near the Olympic Park; among other corporate functions, it offers the opportunity for new BMW owners to learn more about their cars before driving them away from within the building itself. The design extends Prix’s interest in a cloud-like architecture without ties to the ground. Anchored in one corner by a twisting “double cone” made of nearly nine hundred unique steel ...
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This publication presents Testa & Weiser’s Carbon Tower, a prototype for a forty-storey building made almost entirely of carbon fibre. The project exploits the affinities between two technologies that were rapidly advancing during the early 2000s: scripting and fibre-reinforced composite materials. Among its innovations was an early, highly complex 3D-printed model realized through a collaboration with 3D Systems. The project’s point of departure was a script, Weaver, that “weaves” 3D-modelled structural tubes along vectors that intersect one another at repeating increments, generating different densities and patterns of lines according to variable parameters. Carbon Tower pairs this geometry with the formal and ...
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This publication presents the Chemnitz Stadium, a project whose visual effects and structural qualities were shaped by a transition from hand sketches to a digital 3D model. Cologne-based architects Peter Kulka and Ulrich Königs, in collaboration with structural engineer Cecil Balmond of Arup, developed the design through hand sketches that were translated into a digital 3D model. The stadium’s structure consists of four formal elements: the lower stands, the upper stands, a series of columns, and a translucent roof, which the architects described metaphorically as an artificial hill, a floating object, a forest, and a cloud, respectively. These distinct forms layer ...
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PublisherLAXART2018
At the center of the exhibition space, there is a black table, strewn with pages and with objects, mostly small, tiny things, on cardboard, on paper. There are some wood scraps, some small bursts of pigment—rust red, sky blue, green, mustard—but the variegated brown of torn, weathered cardboard dominates, covered in more black, in puddles of ink. The cardboard pieces amount to what the art world would call “ephemera,” gathered from the workplace of the artist. They date, mostly, from the 1980s, the 1990s. They share the table with some randomly distributed white pages, as if from a book—a work ...
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Publishere-flux2016
Businesspeople talk about art like artists talk about money: gratuitously, without compensation. Hired to talk about money, an entrepreneur will speak in terms of art. Put an artist on a panel and you will often get disquisitions on exchange, capital, and commerce. Both constituencies are compelled by what lies outside their professional responsibility, and the response to this compulsion vibrates between veneration and contempt. For every Übermensch crypto-expressionist billionaire patron, there is one who sneers at the foolish valuelessness of art history and its scribes. For every dedicated anticapitalist artist, there is one who happily understands themselves to be making ...
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This publication presents UNStudio’s Erasmus Bridge, a large-scale infrastructural project in Rotterdam that saw innovative use of digital files as tools for design and sites of communication. The City of Rotterdam commissioned UNStudio, led by Ben van Berkel and Caroline Bos, to design a bridge over the River Maas in 1991. The challenge of the project was to engage the infrastructural constraints and scale with a design commensurate with the project’s civic and public significance. The architects collaborated using digital 3D computer-aided design and manufacturing models transferred between a team of engineers and construction contractors. A constant exchange of 3D files ...
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PublisherLibrary Stack2019
Underground nuclear and military materials have been the subject of international commissions, tribunals, and wars. Yet subterranean facilities also commonly inventory a similarly volatile, though less noxious, resource: information. SubTropolis’s central location, solidity, and security have drawn technology companies, who host data centers in the mine’s massive pillared rooms. Many underground garrisons and command centers of the Cold War era have likewise become “data bunkers.” Given that industrial metaphors of “mining” and “smithing” have long pervaded the discourses of intellectual labor, it should be no surprise that we’re now data mining inside our mines. And alongside the subterranean servers and ...
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Greg Lynn and Preston Scott Cohen discuss the Eyebeam Atelier Museum, a project for an art space in New York developed through 3D modelling to define a structure based on tensegrity. The project was developed for a competition in 2001 and was intended as a space for exhibition, education, and design in the domain of digital art. Preston Scott Cohen’s design defines distinct planes, chords, and stacked toroidal volumes in a segmented structural system that nevertheless allows for continuous and non-repeating circulation. Cohen’s use of digital technology for the Eyebeam project originated in his formal interests—specifically in geometry that could not ...
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This digital publication presents H2Oexpo, an immersive environment designed by Lars Spuybroek that was capable of invoking water abstractly through volume, sloping ground planes, dynamic lighting, projected patterns and images, sound and other kinesthetic means. The project, located in a recreational area in the southwest of the Netherlands called WaterLand, was commissioned by the Dutch Ministry of Transport, Public Works and Water Management as a centre for visitors to learn about and experience the nation’s relationship with water. Spuybroek’s design merges a sinuous topological tubular space with digital images that wrap around floor, wall and ceiling surfaces. As part of a multiyear ...
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This publication presents Morphosis’s Hypo Alpe-Adria Center, a project located in Klagenfurt, Austria, that creates a new landform in order to mediate the edge-city condition. In the 1990s, Austrian based Hypo Alpe-Adria Bank group was expanding into a major international corporation and commissioned Morphosis to build its new headquarters based on the office’s winning entry to an invited competition. Not only did the brief call for supporting the functions of the new conglomerate, it also stipulated civic and commercial space for the local community. Situated at the eastern edge of Klagenfurt, the project’s scale and density needed to address its context. ...

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