Industrial design

This call for submissions was drafted the day after the 2016 U.S. election, partially as a response to the concept of “post-truth”: ‘relating to or denoting circumstances in which objective facts are less influential in shaping public opinion than appeals to emotion and personal belief’. While facts obviously still matter, the larger issue is that persuasion and creative communication is important. In some ways, progressive dialogue has stagnated in its own Facebook filter bubble and needs to refocus with its roots in direct action. Industrial design — and the creation of experimental electronic objects — is a useful tool to communicate ...

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PublisherO-R-G2018
In 1965, Bruno Munari designed a small black box — the austere 15-cm steel cube housed four aluminum cones, each painted half-red and half-green and set to spin at four distinct speeds on an 18-minute cycle to produce a very slowly turning composite color moving from red to green. Munari called it the Tetracono and its function was to show forms in the process of becoming: The art of the past has accustomed us to seeing nature as static: a sunset, a face, an apple, all static. People go to nature looking for images such as these static things, whereas an apple is in ...

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PublisherGabo Camnitzer2018
Printed on newsprint to accompany a carpet made up of a colorful grid of circles—modeled on those used in many charter schools, and which Camnitzer installed for an exhibition at Artist’s Space—this booklet begins with a screen capture of the online catalogue that sells the proprietary Lots of Dots design. Disparate sources, from colorful Anni Albers grids to Success Academy uniform codes, are collated in an annotated examination of the carpet’s capacity for experimental disciplinary deployment in low-income communities, echoing modernist legacies in both primary education and the carpet’s colorful design. (JL) This entry is included in Library Stack as part ...

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PublisherUrbanomic2015
In this episode of Urbanomic’s Yarncast series, strategist Benedict Singleton discusses the longstanding suspicion of design as a practice of illicit manipulation, the concept of the trap, and the difference between plots and plans.

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PublisherInhabitants2018
What is Deep Sea Mining? is a five episode webseries dedicated to the topic of deep sea mining, a new frontier of resource extraction at the bottom of the ocean, set to begin in the next few years. Deep sea mining will occur mainly in areas rich in polymetallic nodules, in seamounts, and in hydrothermal vents. Mining companies are already leasing areas in national and international waters in order to extract minerals and metals such as manganese, cobalt, gold, copper, iron, and other rare earth elements from the seabed. Main sites targeted for future exploration are the Mid-Atlantic Ridge and ...

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