User Interfaces

Cover art
Publisheronestar press2003
Angelo Plessas started in 2000 to create web sites as artworks. This book contains most of the illustrations that he created during the period of 2001-2003. Some of these works are not yet published on the web. Angelo Plessas’ works includes web sites for worldwide famous artists and and art centers such as Andreas Angelidakis, Vanessa Beecroft, Miltos Manetas, Armin Linke, Xavier Veilhan, Carsten Holler.
Cover art
PublisherDia Art Foundation2014
For his first web-based project, Cuban artist Wilfredo Prieto invites visitors to take part in a moment of silence via the internet, with no stipulations or expectations aside from the willingness to cede control of one’s computer while the minute is observed. Once launched, the ineluctable sixty seconds begin to pass. Your screen becomes black, and attempts to escape the moment with mouse or keyboard interaction are unheeded. Why would anyone agree to surrender control of the device that is so central to daily life? For many people, computers serve as the key repository of information and the primary conduit of ...
Cover art
PublisherStrelka Press2021
Dean Johnson, futurist and head of innovation at Brandwidth, explains how the Internet of Things relies on continuity of experience. 2:02 — About Dean Johnson and what he does 5:14 — Mobile technologies 8:50 — How we developed our first gadget 20:27 — How does an iBook work 21:05 — Urban environments 23:50 — Libraries 25:42 — How do we actually interact with content 37:26 — Why the iPad was so popular and successful 42:19 — Back to the future
Cover art
Publishercontinent.2019
These past few years, the fairly ancient concept we call “truth” has been bandied about the place quite a bit. Our social trust barometers, for a long time calibrated with “politician” on one side and “scientist” at the other, have been thrust into stormy weather. People like Donald Trump and Richard Dawkins have buried the needle into extremes of rhetorical squall, political uproar and techno-scientific demand, operationalising belief and fact in excessive ways — destructive of both self and others. The rest of us, muddling through this other ancient concept we call “modern life”, try and poise ourselves somewhere in ...
Cover art
PublisherThe Serving Library2011
This issue grew out of two physical incarnations of The Serving Library in 2011. The first took place from July 4–August 10 in the Walter Phillips Gallery of the Visual Arts department at The Banff Centre, Alberta, Canada. Here we set up a model of the library’s projected interior to house a six-week summer school titled From the Toolbox of a Serving Library. The school comprised daily morning seminars, supplemented by a few evening events. Each week was based on a specific component from a (Photoshop-proxy) digital software toolbox, in order to reconsider what a contemporary (Bauhaus-proxy) Foundation Course might ...
Cover art
PublisherEyebeam2014
Computational Fashion is a survey of topics explored during Eyebeam’s public events on wearable technology and fashion in 2012-14. This publication features excerpts from panel discussions and presentations covering 3D printed fashion, smart textiles, energy harvesting, intellectual property, and other issues impacting designers and entrepreneurs in this emerging field.
Cover art
PublisherCritical Design Lab2019
In Episode seven, Critical Design Lab contributor Cassandra Hartblay and I speak to Marcel LaFlamme about how the concept of open access publishing relates to accessibility. This episode is the second in a two-part series about critical design and accessibility within or adjacent to academia.
Cover art
PublisherCritical Design Lab2019
In this first episode of the podcast, we talk to design researcher Sara Hendren, who teaches at Olin College of Engineering, about disability, critical design, and poetic creation.
Cover art
PublisherCritical Design Lab2020
How can disability culture inform our ways of thinking about communication technologies and digital spaces? In this episode of Contra*, I talk to media scholar Liz Ellcessor about the politics of technological design.
Cover art
PublisherCritical Design Lab2019
In this episode, I am going to do a brief discussion and wrap-up of our first season. I am also going to get a bit into the motivations for making a podcast like Contra* in the first place.
Cover art
Memes are bastards, and we love them for it. But memes are bastards in the sense that they are born from two seemingly incompatible ontological registers: an unholy matrimony of semiosis and virality, sense and nonsense, signification and circulation. More on that later. First, let’s acknowledge that the meme is also an infantile and laughable term, as are all words that repeat themselves. Yet—encountering its own stupidity, and making this into its generative principle—it is not ashamed; like any self-respecting idiot savant, it never ceases to persist in its own convoluted wisdoms. ‘Insanity is doing the same thing over and ...
Cover art
PublisherStrelka Press2019
The chances are that you are reading these words on a mobile device. There is a good chance that you are spending a lot of time on that device every day. If that is the case, you are not alone. It is reported that in the US alone, the average adult spends two hours and 51 minutes on their smartphone every day. That is eight minutes longer than Andrei Tarkovsky’s film Stalker. But it is a good hour and ten minutes shorter than the average time that a French worker once spent watching TV. In China in 2018, the average daily time ...

We use cookies to improve your experience on our site. Read our privacy policy to learn more. Accept

Join Our Mailing List