User Interfaces

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PublisherDia Art Foundation2014
For his first web-based project, Cuban artist Wilfredo Prieto invites visitors to take part in a moment of silence via the internet, with no stipulations or expectations aside from the willingness to cede control of one’s computer while the minute is observed. Once launched, the ineluctable sixty seconds begin to pass. Your screen becomes black, and attempts to escape the moment with mouse or keyboard interaction are unheeded. Why would anyone agree to surrender control of the device that is so central to daily life? For many people, computers serve as the key repository of information and the primary conduit of ...
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PublisherStrelka Press2021
Dean Johnson, futurist and head of innovation at Brandwidth, explains how the Internet of Things relies on continuity of experience. 2:02 — About Dean Johnson and what he does 5:14 — Mobile technologies 8:50 — How we developed our first gadget 20:27 — How does an iBook work 21:05 — Urban environments 23:50 — Libraries 25:42 — How do we actually interact with content 37:26 — Why the iPad was so popular and successful 42:19 — Back to the future
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Publishercontinent.2019
These past few years, the fairly ancient concept we call “truth” has been bandied about the place quite a bit. Our social trust barometers, for a long time calibrated with “politician” on one side and “scientist” at the other, have been thrust into stormy weather. People like Donald Trump and Richard Dawkins have buried the needle into extremes of rhetorical squall, political uproar and techno-scientific demand, operationalising belief and fact in excessive ways — destructive of both self and others. The rest of us, muddling through this other ancient concept we call “modern life”, try and poise ourselves somewhere in ...
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PublisherThe Serving Library2011
This issue grew out of two physical incarnations of The Serving Library in 2011. The first took place from July 4–August 10 in the Walter Phillips Gallery of the Visual Arts department at The Banff Centre, Alberta, Canada. Here we set up a model of the library’s projected interior to house a six-week summer school titled From the Toolbox of a Serving Library. The school comprised daily morning seminars, supplemented by a few evening events. Each week was based on a specific component from a (Photoshop-proxy) digital software toolbox, in order to reconsider what a contemporary (Bauhaus-proxy) Foundation Course might ...
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PublisherStrelka Press2019
The chances are that you are reading these words on a mobile device. There is a good chance that you are spending a lot of time on that device every day. If that is the case, you are not alone. It is reported that in the US alone, the average adult spends two hours and 51 minutes on their smartphone every day. That is eight minutes longer than Andrei Tarkovsky’s film Stalker. But it is a good hour and ten minutes shorter than the average time that a French worker once spent watching TV. In China in 2018, the average daily time ...
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PublisherMeson Press2015
The early days when digital games were new, harmless and niche are long gone. Today’s games can simulate battlefields, predict disaster, and crash markets. We are faced with a diversity of play and the ubiquity of games, making them not only a popular medium, but the leading medium of contemporary society. Based on the keynote lectures held at DiGRA2015, Diversity of Play provides a critical view on the current state of digital games from theoretical, artistic, and practical perspectives. With an interview with Karen Palmer and essays by Astrid Ensslin, Mathias Fuchs, Tanya Krzywinska, and Markus Rautzenberg, Diversity of Play explores the uncanny in games, ...
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PublisherStrelka Press2014
If the hype is to be believed then the next big thing is the Internet of Things. But is it what you think it is? Because the Internet of Things is not about things on the internet. A world in which all our household gadgets can communicate with each other may sound vaguely useful, but it’s not really for us consumers. The Internet of Things serves the interests of the technology giants, in their epic wrangles with each other. And it is they who will turn the jargon of “smart cities” and “smart homes” into a self-fulfilling prophesy. In this ...
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PublisherSoft2019
Flight Simulator is an ode to airplane mode. It celebrates the best part of air travel: peaceful solitude. Choose a destination, enable airplane mode, and enjoy.
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PublisherEBM(T)2019
Out of a sea of tumbling machines and grass, a fragment falls from an epic dream. Only a remnant of remembrance remains. While you listen to a piece: Please explore around the given area by Google Earth via link below. Using the street view function by drag-dropping the mankin logo in to a blue access points allow you to teleport yourself around the two lakes. https://earth.google.com/web/@30.700 1843,81.40033605,4565.01909274a,6486 7.32607383d,35y,0h,0t,0r
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PublisherSerpentine2021
The ​art world​, as it is known today, can be understood as an enormous ecosystem. Or, more accurately, as a series of ecosystems, incorporating artists, cultural institutions, funders, collectors and many others. This publication series is intended for those with an interest in the development of future art ecosystems. Each issue will provide strategic analysis and recommendations in areas where new actors and processes are emerging. This inaugural issue of FAE focuses on practices that artists are developing in their work with advanced technologies and the new infrastructure being built around these practices. The view presented here is based on the ...
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PublisherThe Funambulist2014
This conversation is the first one I recorded for Archipelago (hence the not-so-great quality of the sound, sorry!). In the first part of the discussion, Sarah and I attempt to introduce the philosophy of Gilbert Simondon through his concepts of individuation, allagmatic, milieu, the body as “always more than one.” His work is important to us as Sarah explains because it went from a metaphysics of “being” to one of “becoming,” allowing things not to have an essence, but rather to be involved in the process of their individuation. In the second part of the conversation, I ask questions to Sarah ...
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PublisherBenjamin Grosser2017
In the words of its designer, artist Benjamin Grosser, Go Rando “is a browser extension that obfuscates your feelings on Facebook. Every time you click ‘Like’, Go Rando randomly chooses one of the six ‘reactions’ for you. Over time, you appear to Facebook’s algorithms as someone whose feelings are emotionally ‘balanced’ “ — that is, your profile becomes obscured by false emotional noise, rendered less useful to Facebook’s algorithms. Grosser notes that Facebook’s “reactions” capacity enables and abets its expanding role in surveillance, government profiling, micro-targeting of advertisements, and emotional manipulation across the platform. Short of leaving the service entirely, ...

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