Jayne Kelley

Cover art
In this publication, Greg Lynn and Wolf Prix discuss Coop Himmelb(l)au’s BMW Welt, a corporate-event and car-delivery centre whose iconic form was realized with sophisticated structural analysis and visualization software. The project is located on the BMW campus in Munich, near the Olympic Park; among other corporate functions, it offers the opportunity for new BMW owners to learn more about their cars before driving them away from within the building itself. The design extends Prix’s interest in a cloud-like architecture without ties to the ground. Anchored in one corner by a twisting “double cone” made of nearly nine hundred unique steel ...
Cover art
This publication presents Testa & Weiser’s Carbon Tower, a prototype for a forty-storey building made almost entirely of carbon fibre. The project exploits the affinities between two technologies that were rapidly advancing during the early 2000s: scripting and fibre-reinforced composite materials. Among its innovations was an early, highly complex 3D-printed model realized through a collaboration with 3D Systems. The project’s point of departure was a script, Weaver, that “weaves” 3D-modelled structural tubes along vectors that intersect one another at repeating increments, generating different densities and patterns of lines according to variable parameters. Carbon Tower pairs this geometry with the formal and ...
Cover art
This publication presents Morphosis’s Hypo Alpe-Adria Center, a project located in Klagenfurt, Austria, that creates a new landform in order to mediate the edge-city condition. In the 1990s, Austrian based Hypo Alpe-Adria Bank group was expanding into a major international corporation and commissioned Morphosis to build its new headquarters based on the office’s winning entry to an invited competition. Not only did the brief call for supporting the functions of the new conglomerate, it also stipulated civic and commercial space for the local community. Situated at the eastern edge of Klagenfurt, the project’s scale and density needed to address its context. ...
Cover art
This publication presents the Jyväskylä Music and Arts Centre, a project that uses a system of abstracted flows mapped through particle animations to generate a rich interior/exterior social landscape. Johan Bettum and Kivi Sotamaa of OCEAN North, one branch of an interdisciplinary research and design network originally founded in 1994, developed their proposal for the Jyväskylä Music and Art Centre in 1997 in response to an international competition. Alternating between physical and digital methods and sharing files between Oslo and Helsinki, Bettum and Sotamaa collaborated with digital experts to generate the “cloud” of particle animations that would shape the void at ...
Cover art
In this publication, Greg Lynn, Jesse Reiser, and Nanako Umemoto discuss RUR’s entry to the competition for the Kansai-kan, or Kansai branch, of the National Diet Library in Kyoto, a project that pairs an automated system for storing and retrieving library materials with a fluid landscape of public and research spaces distributed across three interconnected, sloping levels. RUR’s design, which was a finalist in the 1995 competition, fulfils the conventional program of a library—information storage and access—while addressing both the explosion of digital tectonics in surface modelling and new library technologies. The design process began with hand drawings and wax models; ...
Cover art
Often referred to by one of its clients as “Cleopatra’s submarine,” the Ost/Kuttner loft converts two adjacent apartments in a pre–World War II building in New York City into a single but divisible space used as a pied-à-terre and guest house. Sulan Kolatan and William Mac Donald of KOL/MAC extended this hybrid character into the design of the renovation, drawing an analogy between the apartment layout and a city where various zones or sites can be activated and linked together. The loft is organized into areas defined less by their programmatic identities—bathroom, bedroom, living space—than by a series of undulating landscapes ...
Cover art
This publication presents two projects by Karl Chu, X Phylum and the Catastrophe Machine, that both concern the architectural visualization of non-linear geometry. With X Phylum, Chu was one of the first architects to harness the power of digital technology in order to explore the potential of spline modelling. The Catastrophe Machine, by contrast, generates similarly complex geometry in an analog way. As part of a multiyear project that includes three exhibitions on twenty-five seminal projects, the CCA and Greg Lynn are publishing a series of digital publications recording conversations with key architects. The epubs are heavily illustrated with photos, drawings, renderings, ...

We use cookies to improve your experience on our site. Read our privacy policy to learn more. Accept

Join Our Mailing List