Shadow, Glare

<p>Artist Erin Shirreff’s motivation for developing <em>Shadow, Glare</em>, the first work she’s designed for a digital environment, stems from those moments when the screen’s material presence becomes impossible to ignore, when dust accumulations, errant smudges, and the movement of shadows and glares disturb the illusion of transparency. “In my living room the light will shift,” Shirreff explains, “and suddenly I’ll be looking at all the dust on my computer screen, or the splotches of light. That will really jar me back into my chair.”</p>

Artists:

Triple Canopy

This website collects anonymized analytics data only. No personal information is recorded, stored, or transferred to third parties. Read our privacy policy to learn more. Accept

Join Our Mailing List